Wargaming in small spaces with small budgets. Most games are grid-based with custom 3D printed miniatures.
Friday, October 29, 2021
Deciding to not decide
Wednesday, October 27, 2021
Get on with it!
I'm moving forward 3D printing and painting forces for the Colonial version of his rules. I can squeeze 25mm figures on 30mm bases. This balances my terrible painting skill with my desire to maintain a compact game. 3D printing my forces is also cheaper for me than buying lead or plastic figures. Assuming the printer is paid for through other hobby enjoyment or sales of other things printed (it is), a stand of 3 25mm cavalry figures (base included) costs me less than $.50 USD. I don't think I could get that kind of deal elsewhere. However, I have to compromise on detail to make this work. My 3D printer cannot handle some of the more detailed models at 28mm or smaller meaning I have to do the design work myself. I think this compromise is more than fair for most games.
This is my first attempt at designing units with a built-in base. I prefer the look of non-based units but, based units give the flexibility to be used in gridded games as well as free moving games that require units to be in base to base contact. All of my units are designed to print with significant overlap between individual soldiers. This improves their ability to be printed, reduces my painting workload, and provides a more massed look. The cavalry and line infantry will very nearly fill the base width, but no parts of them exceed the base.
25mm tall figures on 30mm square bases |
The next step is determining which nationalities/conflicts I'd like to represent. I'm not opposed to getting into what-if scenarios and imagi-nation actions, but I'm limiting myself to one set of terrain for now. Doubling the amount of time painting terrain and designing two sets of trees/buildings/cover just isn't appealing right now. Perhaps eventually the forces will deploy to more exotic locales but for now all splendid little wars will all be fought in similar climates. I'm leaning towards a brown/sand board with terracotta tile roof and stucco buildings. This could be used from the Mediterranean, to the Southern US/Mexico, and even Spanish Colonies in the Caribbean or Pacific. I think this gives me the best "bang for the buck".
Monday, October 25, 2021
Where I've been...
I've been busy. I have separated from Active Duty and started a new job. This involved moving nearly 1,000 miles and purchasing our first house. The kids are growing like weeds and we are blessed that we have remained healthy. Between getting settled into the new job, home maintenance, and keeping up with the kids, I haven't had much time for hobbies. I've been reading a lot of rule sets and think I'm still in the process of looking for my unicorn game. I want something:
Gridded - probably squares, but hexes would be ok (its just harder to do terrain and show linear warfare).
Uncertain turn length - Not a I-go-U-go game. I want my militia troops to refuse orders and give the initiative to the enemy.
Simple processes - The process for activation, shooting, melee, and rallying should feel similar.
Unit Diversity - Elite, Regular, and Light regular infantry should feel different from irregular sharpshooters. Militia should exist and be unique.
Solo - I need a game that I can play without finding an opponent. After having moved and working remotely, I don't know anyone involved in wargaming.
Small footprint - Table space is limited in the new house. Especially table space out of the reach of my toddler. I'd prefer less fiddly markers.
If you know of a game that fulfills the majority of my wants, please let me know.
I have accomplished increasing my terrain for 18th - 19th Century. Both of the following have been printed to fill a 2" square grid. They are 1" tall when printed to fill the cell. The figures are rendered at 25mm.
Connected Rowhouses |