As the Red King's Army crossed the border, The new King of the Five Rivers mobilized his forces and sent them south to meet the invaders. The two armies met outside of a small farm near the border. The Army of the Five Rivers was determined to defend the farm and repel the attack.
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Before the armies arrived |
As the armies meet, they deploy into battle lines. The cautious Red Army's general locates himself with his battery, while his daring opponent occupies the farmhouse to assure the citizens that all well be ok. In the opening moves, The Five Rivers' artillery opens fire on the Red Army's right flank, causing disorder in the regular infantry's ranks and causing a retreat onto higher ground. The Five Rivers' impetuous cavalry attempted to finishes off the disordered infantry but was disordered and subsequently retreated away from the the Red lines under withering fire. Depleted of momentum and suffering heavy casualties, they would run from the battlefield.
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Position at the end of Turn 4 |
As the battle progressed, the lines solidified and as infantry exchanged volleys. The Red Dragoons remounted their horses and attempted to flank the enemy's infantry, but are thwarted by the stalwart northern line infantry. The northern general vacated the farmstead, choosing to reinforce his irregulars on the front lines. He orders the artillery on his left flank onto the hills to gain an advantage over his enemy between the hills, but things aren't looking too good for the Red Army either, as both of their right flank regular regiments have fled and militia has been called up to secure the flank.
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Positions at the end of Turn 6. |
Red's Dragoons continued to harass and disorder their enemy's right flank, causing panic and disorder, but taking some losses themselves. The Army of the Five River's left flank continues to take losses from close range artillery fire. Although more of the Red Army's units have fled, they appear to be in a much better position. The Army of the Five Rivers' lines are broken, their weak in melee irregular troops are exposed, and their cavalry have fled, leaving them exposed to artillery barrage.
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Positions at the end of Turn 7 |
The Rivermen's general expertly commanded his right flank infantry and routed the enemy dragoons. After losing the dragoons, The Red general ordered the militia to advance and destroy the Rivermen's battery on the hill. They came under fire from both the militia on the hill and the Rivermen line infantry which had been fought back into cover of the farmstead.
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Positions at the end of Turn 9 |
Things are looking very grim for the Rivermen at the conclusion of Turn 9. Their lines have almost collapsed backwards on themselves and the Red battery remains intact. The Red general, eager to exploit the broken lines sends a unit of regular infantry around the hill on his left flank in an attempt to replicate the success of the now routed dragoons.
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Positions at the end of Turn 12 Final |
The infantry attack around the hill was not meant to be. The Army of the Five Rivers' general anticipated it and positioned a unit of irregulars on the hill where they would be less vulnerable to a bayonet charge. They and their other infantry counterparts were able to route the would be flanking force. At this point the Red Army lost its will to continue the fight. Their general ordered a general retreat.
Could that be the end of the campaign? Or does the new ruler(s)(?) of the Five Rivers Kingdom see an opportunity of expanding their realm into the fertile plains...?
ReplyDeleteThe thought occurs to me that a 3D printer would be handy to augment 'wasted' parts of 'put together' war games figures that offer options. I have enough torso heads and arms for several WSS infantry but there were only a limited number of 'feet' mouldings. Now, if I can just find someone with a 3D printer...
Cheers,
Ion
This will not be the end of the campaign. The new King of the Five Rivers will certainly be pressing into the Red Kingdom.
ReplyDeleteUnfortunately, my printer is out of commission. I'm attempting to sell it to purchase a new one. Making additional feet for metal minis might be possible, but it would probably be easier to 3D print a whole miniature and then make a mold of that to make the others.