Saturday, November 18, 2023

Terrain Progress

 Designing the bear-game terrain continues.  I've redesigned the roof texture to be more Mediterranean.  Smaller roof tiles allows smaller roof segments to have appropriate detail.  The church and cottage below have the same exterior dimensions and base roofline but I think they loos sufficiently different.  The church gets arched and taller windows and doors and a small steeple to differentiate it from other buildings.  These designs are heavily influenced by the simple terrain designs highlighted at https://gameofmonth.blogspot.com, and https://portlandlittlewars.blogspot.com.

Church


Cottage

I've also made a breakthrough on the forests.  The trees are big enough to obscure the bears, yet small enough to fit in the same 2" grid as the bears.  Hopefully the straight section of trees isn't too top heavy.  If they do end up being too heavy, I'll glue them to a base that the bears would also stand on.  The sections with trees on two sides shouldn't be a tipping hazard.  

What Bears?



Terrain Yet to Start
Large Buildings
Fences: Linear cover away from buildings
Fields?: Slows movement & conceals some bears?
Field Works?
Rocky Outcroppings: Linear cover away from buildings
Hills?: Might avoid.  Tends to complicate rules.
Cliffs?: Might avoid.  Tends to complicate rules.

Terrain Work-In-Progress
Small Buildings
Forest


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